Monster Hunter Wilderness preload is turned on, how to solve the problem of online disconnection of overseas players?
The eagerly awaited Monster Hunter: Wilderness finally launched the pre-load of the PS5 platform on October 28. Players with PSPlus members can download it first and experience the game in advance on October 29. Other platforms, including XSX/S, PC and ordinary PS users, need to wait until October 31 to start the pre-load, and the trial will officially start on November 1. The test content is rich, including the creation of characters, story mode, beast crusade, etc., and the character data created by the beta version can be inherited to the official version, and there are also limited-time bonuses, which has attracted the attention of many players.
However, with the good news of the preload opening, some worrying news also came. According to the feedback from some overseas players, in the previous test, the Monster Hunter Wilderness assembly area was often disconnected, which undoubtedly poured cold water on the players who were looking forward to online hunting. Especially in the assembly area, frequent disconnection problems seriously affected the player's game experience and even caused the mission to fail.
Platform preload time Trial time Download size (Steam version) PS5 (PS Plus member) October 28 October 29 16.51GBPS5 (regular user), XSX/S, PC October 31 November 1 23.25GB It should be noted that players on the Steam platform need to reserve some time for shader compilation after the download is completed, in order to get a better game experience.
In addition, the official also promises to update before the public beta of the PS Plus to solve the problems found in the previous PS Plus early beta, including online stability. Players who have participated in the early public beta remember to update the game to the latest version before playing. I hope the information in this article can help all players, and I wish you all a happy hunting!